Gathering brings in the raw goods. Refining makes the common materials from them, and refining a common one again with an additive makes the uncommon ones. Production takes them from there.

Gathered

Common

  • Leather
    from Animal Hide and Leather Scrap

Uncommon

Hardened Leather

Uncommon leather, refined from Leather with Beetle Carapace by Tanning at level 30 (recipe).

One Hardened Leather takes 4 Animal Hide, 1 Beetle Carapace, and 6 Curing Salt.

Production takes it, or its forms, in 94 Tailoring, 28 Blacksmithing, 18 Carpentry, and 1 Alchemy recipes.

What it adds to gear parts made from it:

  • Leather Strap, Cloth or Leather Strap, and Cloth Strap: +0.4% Base Melee and Ranged Damage
  • Bowstring: +5% Ranged Weapon Range Bonus
  • Yard of Leather: +0.4 Combat Dodge Modifier, +1% Base Melee and Ranged Damage