Gathering brings in the raw goods. Refining makes the common materials from them, and refining a common one again with an additive makes the uncommon ones. Production takes them from there.

Gathered

Common

  • Leather
    from Animal Hide and Leather Scrap

Uncommon

Leather

Common leather, refined from Animal Hide and Leather Scrap by Tanning at level 1 (recipe).

One Leather takes 1 Animal Hide and 0.5 Curing Salt.

Uncommon versions: Hardened Leather and Supple Leather

Production takes it, or its forms, in 110 Tailoring, 34 Blacksmithing, 2 Alchemy, and 19 Carpentry recipes.

What it adds to gear parts made from it:

  • Leather Strap, Cloth or Leather Strap, and Cloth Strap: +0.1 Combat Dodge Modifier
  • Bowstring: +2.5% Melee and Ranged Critical Chance
  • Yard of Leather: +0.3 Combat Dodge Modifier